Monday, June 08, 2009

Step one: How on earth do I do this?

After finally deciding to make I toy I was quite excited, but I really had no idea how to even get started. I started perusing the internet for steps and samples and examples and ideas and about everything I could find that had to do with toys and toy making. I found a number of really good sites and references. It seemed my first step was to find a sculptor.

Now I thought this was going to be easier than it was. There are not a lot of really good websites out there for these services. Now that I've delved a bit deeper into the process I've discovered a number of different people with very high skills, but at first this was really difficult. Then out of the blue I found Josh Singh, as I explained in an earlier post. He explained about a relatively newer tech of 3d printing and prototypes from a 3d model. He showed me a couple of different companies and even a model that he and designed and the "print out" version of it. It was amazing and I was instantly decided.

S
o I briefly explained what I was looking for and I sent Josh a couple of turnarounds just in very sketchy form and let Josh cut loose.


We talked a bit and knew there were going to be a couple "tricky" areas - Chuck's cheeks are very important to his look, but how do you translate that into 3d? I threw a couple ideas at Josh and knew he would find a way. So here is the first result:



Josh's first version blew me away. I knew this was going to turn out good, but I had no idea. It was a real confirmation for both my wife and myself that we were going in the right direction.

As good as this first version was there were a couple areas that needed some revisions. So I sent Josh a couple of new ideas that I thoughts and waited to see what he would send back.

I'll share those next post, so stay tuned!

-Mike

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